The Artist CGI is responsible for producing CGI assets (static and animated) to customer specification.
Primary Responsibilities:
CGI Production
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Performs pre-flight checks on received artwork and CGI deliverables.
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Converts artwork files into CGI textures with a focus on accurate digital colour matching within accepted tolerance.
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Builds basic static CGI product packaging masters across all structural types.
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Creates accurate hard surface models utilizing a range of references (Physical Samples/CAD Data/3D Scan Data).
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Creates material textures to achieve photorealistic representations of substrates in CGI.
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Utilizes existing predefined lighting environments to light CGI assets.
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Retouches images when client approval/costs agreed.
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Uses the 3D Scanner to produce highly detailed scans for modelling/retopology.
Coaching & Development
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Receives guidance from Senior CGI Artist & CGI Production Lead.
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Supports less experienced members of the team.
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Identifies and discusses issues with relevant team members.
Continuous Improvement
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Shares observations on process optimization to improve quality and delivery.
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Adopts best practice and improvement actions led by the Senior Artist/Production Lead.
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Participates in production initiatives.
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Participates in root cause and corrective action investigations
Nature & Scope:
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Contacts:
- Interacts within the CGI team at all levels and across multiple functions, taking guidance and instruction.
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Level of Responsibility:
- Is expected to work independently with some supervision.
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Has no direct reports however informally supports others.
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Decision-Making Authority
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Communicates any identified issue or possible improvements to senior members of the team.
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Physical and Sensory Demands:
- Extensive DSE (Display Screen Equipment) use.
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Extensive periods of concentration and attention to detail.
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Prolonged periods of sitting with opportunity to take breaks when required.
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Working Environment:
- Office working environment.
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Some requirements for flexibility in hours to meet our client and business needs.
Knowledge & Skills Required:
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Working understanding of CGI modelling workflow and geometry.
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Working understanding of creating photo realistic materials (bump maps, displacement maps & normal maps).
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Working understanding of UV Mapping.
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Working knowledge of industry-standard CGI software including 3DS Max, Modo, VRay.
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Working knowledge of industry-standard artwork production software including Illustrator & Photoshop.
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Experience in delivering rendered assets utilizing CGI software only (no post production).
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Basic creativity skills and attention to detail.
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Working understanding of composition, photo realism, colour, texture and lighting.
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A good understanding of photography.
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Communication skills particularly listening, verbal and written.
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Ability to build relationships at all levels.
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Team working skills.
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Time Management skills to respond to a dynamic work environment.
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Coaching skills.
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Proactive problem solving.
Education Required:
N/A
Education Preferred:
Higher Education Qualification in CGI Discipline (e.g BA Games Design)
Experience:
Minimum of 2 years experience within the CGI industry.