Ganes Academy is a premium tutoring brand in London specialising in GCSE and A-Level Mathematics and Science. We're scaling our content output significantly. From 22 June our production is stepping up to 20–30 deliverables per week across in-app tutorials, explainers, and worked-example videos.
We're building a team of motion designers / video editors for an intensive summer production period, working alongside our existing editor. You'll be one of several people splitting the weekly load, working to a defined pipeline and aesthetic, reporting into our production lead. We've already built the system; the workflow, the in-house aesthetic, and the AI-assisted production tools are all in place. What we need is people who can plug in fast and deliver at pace.
The work:
Dr Lavan records teaching footage that becomes the source for everything. You'll be producing in-app tutorial content for an educational product; short, premium-feeling explainers that combine talking-head footage with animated scientific graphics.
Specifically, you'll be:
- Animating scientific objects: atoms, molecules, orbital diagrams, biological cycles, chemistry apparatus, physics setups, mathematical visualisations
- Compositing 3D graphics over presenter footage using camera-tracked workflows in After Effects, so graphics appear to exist in the same space as Dr Lavan
- Generating SVG assets via AI. Claude for parametric diagrams (atoms, equations, geometric apparatus), Adobe Firefly or Recraft for stylised illustrations, then refining them in Illustrator to match our brand
- Editing the final video in Premiere Pro: talking-head, animation, screen recording, audio
- Audio cleanup using Adobe Enhance
You don't need to invent the aesthetic. It's defined, with shared asset libraries, brand tokens, and reference edits already in place. Your job is to execute it consistently and at speed, not redesign it.
Pace matters as much as craft:
This is high-volume production. Our existing editor produces a finished explainer in around 2 hours. We need people who can work to a similar pace without dropping quality. This is a production line, not a boutique studio. If your instinct is to spend a full day perfecting a single video, this isn't the right fit, we iteratively get better.
The AI workflow:
We're AI-forward as a matter of standard, not experiment. Our pipeline is built around it:
- Claude: first-pass SVG generation for parametric scientific diagrams (atoms, molecules, formula triangles, apparatus). Also content accuracy checks on scripts and on-screen text.
- Adobe Firefly (in Illustrator): generative fill, recolour, and vector generation for stylised illustrations where Claude's geometric output isn't the right aesthetic
- Recraft: vector graphic generation where Firefly isn't suitable
- CodeCogs: LaTeX-rendered equation SVGs
- Adobe Enhance Speech: audio cleanup
- Descript (or equivalent): transcript-based editing, captions
You'll be expected to be fluent in this stack quickly. The role isn't generating everything from scratch in After Effects; it's orchestrating AI tools to produce assets fast and finishing them with craft in AE, Illustrator, and Premiere. Using AI for the time-consuming asset work is how the pace target is met.
If you don't currently use AI tools in your workflow, or you're not happy to learn ours, this isn't the right role.
Duration & working pattern:
This is a fixed-term summer role (approximately 3-6 months, 15/06 - 01/09), with potential to extend for the right people as we continue scaling.
You work from your own home setup using your own kit. We provide Adobe Creative Cloud licences and Claude / other AI tool subscriptions. Expect to come to North London at least once a month for review, planning, and team sessions, building toward more as the team grows.
Required:
- Demonstrable experience as a motion designer working with After Effects. Portfolio essential, with examples of animated illustrations, motion graphics, and presenter-integration work
- Fluent in After Effects, Illustrator, and Premiere Pro at daily-use level, not learning
- Active use of AI tools in your current workflow. Claude or equivalent LLMs for asset generation, generative image/vector tools (Firefly, Recraft, Midjourney), audio tools (Adobe Enhance, Descript). You can talk specifically about which tools you reach for and when.
- Fast, consistent turnaround at production pace. This is the single most important quality for this team.
- Strong eye for parametric/procedural animation: orbits, cycles, repeating motion with controlled variation
- Camera-tracking and 3D-compositing fluency in AE
- Comfortable executing an established aesthetic rather than imposing your own
- Your own editing workstation capable of handling AE comp work (we don't provide kit)
- Low management overhead. You take a brief and run with it.
Nice to have:
- Cavalry, Cinema 4D, or Blender experience for procedural / 3D work
- Plexus plugin experience for molecular / connection visualisations
- Maths or science background, or genuine comfort with the subject matter
- Experience working as part of a production team or shared pipeline
- Experience producing in-app or product-facing content (vs marketing or social)
Not the right role for you if:
- You don't use AI tools in your workflow, or aren't happy to learn ours
- You're a generalist video editor without strong motion design skills
- You work slowly or need significant direction on each project
- You prefer to redesign the brief rather than execute an established style
- You're looking for a creative-lead role where you shape the visual identity (we have one)
- You want long polish time per video. This is high-volume production.
Application process:
- Send your portfolio plus a short note answering: Tell us about an AI tool you've integrated into your workflow in the last six months. What it improved, what its limitations are, and what you decided AI wasn't the right tool for. Specific answers only.
- Shortlisted candidates get invited to a free practical task (capped at around 4 hours total): from raw footage and a screen recording we provide, produce one short animated explainer plus a quick worked-example edit. Document the AI tools used at each stage, and flag any content errors spotted. We're testing pace-under-constraint as much as craft, so submit what you have at the cap, even if unfinished.
- Final interview with Dr Lavan and our production lead: fit, workflow, scheduling.
Pay: £15.00 per hour
Benefits:
Work Location: In person