Lighthouse Games is a new AAA studio in Leamington Spa. We are defined by our pedigree of talent and serious ambition to build a new best-in-class game. When you join us at Lighthouse, you’ll create the best work of your career within a collaborative, hybrid working environment. You’ll learn from the best and work alongside the future greats of the gaming industry.
We're looking for a Senior Material Artist to join our Vehicle Art team, bringing material and texture expertise to a new IP. You'll study real-world vehicles and translate their detail and material properties into photorealistic in-game (Unreal Engine) content, working closely with Vehicle Artists, Technical Artists, and Art Leadership.
Key duties
-
Build and maintain master material shaders for vehicles and other hard-surface assets
-
Create photorealistic PBR textures and material instances (metals, paint, plastics, rubber, glass, and more)
-
Work with Art Leadership and Vehicle Art to develop workflows that push realism and consistency
-
Partner with Technical Artists and Render Engineers to keep shaders performant
About you
-
Experience creating PBR materials and shaders in Unreal Engine's material editor
-
A good eye for real-world reference — how surfaces wear, age, and behave
-
Comfortable with tools like Substance Painter/Designer and Max/Maya/Blender
-
Solid grasp of real-time rendering and PBR workflows
-
A collaborative mindset and good organisational habits
Requirements
-
Strong experience creating materials and textures for hard-surface assets, with an excellent understanding of how different surfaces behave and appear in the real world.
-
A strong eye for reference and the ability to study real-world materials, construction, wear and surface detail to recreate convincing and accurate results.
-
Proficiency in content creation and rendering tools such as Substance Painter/Designer, Max/Maya/Blender, RealityCapture or equivalent software.
-
Deep understanding of real-time rendering, lighting, PBR workflows and industry standards, with a passion for problem-solving and pushing artistic boundaries.
-
Exceptional organisational abilities and the confidence to collaborate closely with Vehicle Artists and other disciplines across the project.
Desirable
-
Experience with vehicles or automotive visualisation
-
Photogrammetry or material capture know-how
-
An interest in cars, automotive design, or motorsport
Benefits
- 25 Days Holiday, plus 1 day for your birthday
- Studio Shutdown between Christmas and New Year
- Discretionary Bonus Scheme
- Private Pension Scheme
- Private Healthcare
- Health and Well-Being Benefits
- Dental Care
- Optical treatments
- Mental Health Support